Showing posts with label the beginning. Show all posts
Showing posts with label the beginning. Show all posts

Friday, February 11, 2011

Java...where to start...what to do. Java as a second language

Well after reading tutorials all day...I have not learned much except a whole new list of jargon I need to learn.
Coding a program is a huge and daunting task....it seems there are millions of people attempting to make a game but hardly anyone achieves the task. I will be joining those masses soon enough.
First thing to do if you want to do any coding....it took me a while to realize this little fact.
That step is done...now the only thing I have to do is read thousands of pages of text between working two jobs....That will not stop me here an now...I will keep on keeping on with the help of all those following the ritual. We will get somewhere in due time...I am actually trying to make contact with some game developers so I can get my ideas into motion....

Here is a nice introduction I found to help set up an initial grid for an interface
Okay so now I can have a grid....but I have no players...no values and no attributes no variables ...which is okay but now all I need to learn is how to get NPC's to spawn...build and search out users.
This may take a good long time...

It is time to begin learning about C++ as a first language...

Okay so I had to do some searching of the interwebs to begin to figure out what exactly I am going to be learning and I think I found some good information....

Apparently C is a language used to develop the Unix operating system...it is a powerful language that can be used to create small programs or large complex applications.
For my use I will need a few small programs within my game ...the idea of having stock in a region of the world or a particular commodity will defiantly take a large amount of scripting...however it seems C++ is a good language to start with...


First things first I need to get a compiler...a small program that will take all the script chicken scratch and make it into an executable file....aka a program of one sort or another. Hopefully after I get some general training with this language everything will begin to fall into place and I will know exactly what I need from the followers of the ritual. I found a decent compiler called Code::Blocks. It should be useful to a noob like me...

This is where I can make my decision to become an independent game developer or I can live my life stuck in a hot kitchen....or even worse behind a desk staring at a computer screen completing data cleansing. That would be boring...
Step 1 is to get this compiler downloaded and installed...then I can proceed to more pressing matters.